E whakaatuhia ana ngā hua e 1 - 1 o te 1 mō te rapu 'QA 9' Whakamahine hua
  1. 1
    ā- Chandler, Heather Maxwell
    I whakaputaina 2020
    Rārangi ihirangi ...Part 1 Overview -- Chapter 1: Game Industry Overview -- Chapter 2: Developer and Publisher Overview -- Chapter 3: Legal Overview -- Part 2 Creating the Prototype -- Chapter 4: Laying the Groundwork -- Chapter 5: Creating Concept -- Chapter 6: Prototyping -- Part 3 Establishing Requirements -- Chapter 7: Schedule -- Chapter 8: Budget -- Chapter 9: Pitching Your Game -- Part 4 Assembling the Game Team -- Chapter 10: Hiring Talent -- Chapter 11: Team Organization -- Chapter 12: Managing Your Team -- Chapter 13: Outsourcing -- Part 5 Making the Game -- Chapter 14: Executing the Plan -- Chapter 15: User Experience (UX), UX: Written in Collaboration with Celia Hodent -- Chapter 16: Audio -- Chapter 17: Localization -- Chapter 18: QA Testing -- Part 6 Launching the Game -- Chapter 19: Getting the Word Out -- Chapter 20: Releasing to Players -- Part 7 Appendices....
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