3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.

Saved in:
Bibliographic Details
Published: San Francisco : Morgan Kaufmann, c2001.
Online Access:
Main Author:
Format: Book

Online Access

Connect to publisher description
Connect to table of contents

EPS Library, Level 3

Holdings details from EPS Library, Level 3
Call Number Copy Loan Type Status Request
T 385 .E16 2001 AU11735554B
For loan Available now Request this copy