Fundamentals of game design / Ernest Adams.
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Edition: | Third edition. |
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Published: |
Berkeley, CA :
New Riders,
[2014]
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Main Author: | |
Subjects: | |
Format: | Book |
Table of Contents:
- Games and video games
- Designing and developing games
- The major genres
- Understanding your player
- Understanding your machine
- Making money from your game
- Game concepts
- Game worlds
- Creative and expressive play
- Character development
- Storytelling
- Creating the user experience
- Gameplay
- Core mechanics
- Game balancing
- General principles of level design
- Design issues for online gaming.