Game engine architecture / Jason Gregory.
Sábháilte in:
Eagrán: | Third edition. |
---|---|
Foilsithe / Cruthaithe: |
Boca Raton, FL :
CRC Press, Taylor & Francis Group,
2018.
|
Rochtain ar líne: | |
Príomhchruthaitheoir: |
Gregory, Jason, 1970-
(Údar) |
Ábhair: | |
Formáid: | Leictreonach Ríomhleabhar |
Míreanna comhchosúla
-
Introduction to game development
Foilsithe / Cruthaithe: (2010) -
Game design workshop a playcentric approach to creating innovative games /
de réir: Fullerton, Tracy
Foilsithe / Cruthaithe: (2014) -
Game engine architecture /
de réir: Gregory, Jason, 1970-
Foilsithe / Cruthaithe: (2009) -
Game feel a game designer's guide to virtual sensation /
de réir: Swink, Steve
Foilsithe / Cruthaithe: (2009) -
Advanced game design : a systems approach /
de réir: Sellers, Michael
Foilsithe / Cruthaithe: (2017)