Game engine architecture / Jason Gregory.
Guardado en:
Edición: | Third edition. |
---|---|
Publicado: |
Boca Raton, FL :
CRC Press, Taylor & Francis Group,
2018.
|
Acceso en línea: | |
Autor principal: |
Gregory, Jason, 1970-
(Autor) |
Materias: | |
Formato: | Electrónico eBook |
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