The Structural Playability Process (SPP) : an effective design process for educational computer games : a thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy in Human Interface Technology, at the Laboratory of Human Interface Technology, University of Canterbury / by Hazel Bradshaw.

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035 |a (OCoLC)900195166 
040 |a CU  |b eng  |e rda  |c CU 
097 |3 Bib#:  |a 2055919 
100 1 |a Bradshaw, Hazel  |q (Hazel Debora),  |e author. 
245 1 4 |a The Structural Playability Process (SPP) :  |b an effective design process for educational computer games : a thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy in Human Interface Technology, at the Laboratory of Human Interface Technology, University of Canterbury /  |c by Hazel Bradshaw. 
264 0 |c 2014. 
300 |a 1 online resource (xiv, 278 pages) :  |b illustrations (chiefly colour) 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
502 |a Thesis (Ph. D.)--University of Canterbury, 2014. 
504 |a Includes bibliographical references. 
650 0 |a Educational games  |x Design and construction. 
650 0 |a Simulation games in education  |x Design and construction. 
650 0 |a Video games  |x Design. 
856 4 0 |u http://hdl.handle.net/10092/9921  |y Connect to electronic resource  |t 0 
945 |b DO NOT SET  |c Automatic 
991 |a 2014-11-25 
992 |a Created by fiwi, 25/11/2014. Updated by lisa, 03/05/2023. 
999 f f |i d4688b5d-006f-5a6e-ab17-4c85af24f0a6  |s f69b91a1-ba4c-521f-ac3b-a05d02f3b3eb  |t 0