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150114s2014 nz a fobm 000 0 eng d |
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|a (OCoLC)900195166
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|a CU
|b eng
|e rda
|c CU
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097 |
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|3 Bib#:
|a 2055919
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100 |
1 |
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|a Bradshaw, Hazel
|q (Hazel Debora),
|e author.
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245 |
1 |
4 |
|a The Structural Playability Process (SPP) :
|b an effective design process for educational computer games : a thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy in Human Interface Technology, at the Laboratory of Human Interface Technology, University of Canterbury /
|c by Hazel Bradshaw.
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264 |
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0 |
|c 2014.
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300 |
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|a 1 online resource (xiv, 278 pages) :
|b illustrations (chiefly colour)
|
336 |
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|a text
|2 rdacontent
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337 |
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|a computer
|2 rdamedia
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338 |
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|a online resource
|2 rdacarrier
|
347 |
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|a text file
|b PDF
|2 rda
|
502 |
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|a Thesis (Ph. D.)--University of Canterbury, 2014.
|
504 |
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|a Includes bibliographical references.
|
650 |
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0 |
|a Educational games
|x Design and construction.
|
650 |
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0 |
|a Simulation games in education
|x Design and construction.
|
650 |
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0 |
|a Video games
|x Design.
|
856 |
4 |
0 |
|u http://hdl.handle.net/10092/9921
|y Connect to electronic resource
|t 0
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945 |
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|b DO NOT SET
|c Automatic
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|a 2014-11-25
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|a Created by fiwi, 25/11/2014. Updated by lisa, 03/05/2023.
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|i d4688b5d-006f-5a6e-ab17-4c85af24f0a6
|s f69b91a1-ba4c-521f-ac3b-a05d02f3b3eb
|t 0
|