Real-time collision detection / Christer Ericson.

Saved in:
Bibliographic Details
Published: Amsterdam ; Boston : Elsevier, c2005.
Main Author:
Series:The Morgan Kaufmann series in interactive 3D technology
Subjects:
Format: Book

MARC

LEADER 00000nam a22000004a 4500
001 1055018
005 20071127121300.0
008 050315s2005 ne a b 001 0 eng
010 |a  2005272332 
020 |a 9781558607323 
020 |a 1558607323 (alk. paper) 
035 |a 9254880 
035 |a (DLC) 2005272332 
035 |a (Nz)9254880 
035 |a (OCoLC)58719572 
040 |a DLC 
042 |a pcc 
050 0 0 |a QA76.76.C672  |b E75 2005 
082 0 0 |a 794.8/1526  |2 22 
097 |3 Bib#:  |a 1055018 
100 1 |a Ericson, Christer. 
245 1 0 |a Real-time collision detection /  |c Christer Ericson. 
260 |a Amsterdam ;  |a Boston :  |b Elsevier,  |c c2005. 
300 |a xxxviii, 593 p. :  |b ill. ;  |c 24 cm. +  |e 1 CD-ROM (4 3/4 in.) 
440 4 |a The Morgan Kaufmann series in interactive 3D technology 
504 |a Includes bibliographical references and index. 
650 0 |a Video games  |x Programming. 
991 |a 2007-08-27 
992 |a Created by mamc, 27/08/2007. Updated by alte, 27/11/2007. 
999 f f |i 86032e8a-1764-541c-9243-4c7ab848c99f  |s a031f352-12ae-5b71-96b7-797821cfa1a2  |t 0 
952 f f |p For loan  |a University Of Canterbury  |b UC Libraries  |c EPS Library  |d EPS Library, Level 2  |t 0  |e QA 76.76 .C672 .E68 2005  |h Library of Congress classification  |i Book  |m AU14480395B